Why Call of Duty: Black Ops sucks

Ohmygod, will Black Ops be the most profitable game of the Call of Duty franchise? Ad-fed gaming media says YESSSSS!

This game is soooo good, you don’t even have to use your weapons!

Thanks for the tip, reddit! Now I have another reason to never play this game…


How to talk to your video gaming significant other

Live In- Nerd Rage

I typed in "nerd rage" and this is what Zemanta found.... Image via Wikipedia

It is 2010, and techno-phobes are crying over our youth’s inability to communicate without a machine and somehow we’ve lost the subtle art of conversation.  Social media is more popular than ever, and even the video game industry (from Xbox Live to Steam) has gotten into the online community-building business.

The exact percentage of the US population that plays video games is unclear, but lies between 68%  (the Critical Gaming Project), and 87%  males/ 80%  females (2009 chart from gameindustry.com). The percentage of the population that plays video games online ( chance for addiction increases) hovers around 58% for males, and 42% for females.

According to some Australian researchers, 1 out of 10 gamers is addicted, but I have a hunch that percentage might be higher. My hunch is based off of Cracked.com’s most excellent piece “5 creepy Ways Video Games Are Trying to Get you Addicted“. For those about to scoff at the idea of being addicted to something that “isn’t even real”, David Wong counters with:

Your brain treats items and goods in the video game world as if they are real. Because they are.

If it takes time, effort and skill to obtain an item, that item has value, whether it’s made of diamonds, binary code or beef jerky.

After all, people pay thousands of dollars for diamonds, even though diamonds do nothing but look pretty. A video game suit of armor looks pretty and protects you from video game orcs. In both cases you’re paying for an idea.

If you or your significant other is a gamer, chances are, there is some form of neglect going on in your relationship.

Before I address the right ways to go about approaching  your significant other when you feel they’ve been playing video games for too long, I would first like to address the wrong ways. And while this “How-To” might seem obvious to some, it apparently isn’t when you consider  the magnitude of people using the wrong methods to deal with their video gaming significant others.

THE WRONG WAY TO GET YOUR GAMER’S ATTENTION

1) Destroying your significant others gaming property, from deleting characters to destroying consoles

The internet is littered with  videos of gaming equipment being destroyed by significant others. Despite many internet users proclaiming these videos as fake, the destruction of property in each video is too real (and also could be deemed illegal in some cases). There is a reason these videos are popular – these videos appeal to both the gamer who fears their significant other will do this to their machines, and to the significant other who sympathizes with the person doing the smashing.

Deleting Characters

The most recent video to make the rounds of the internet is “Girl deletes WoW Characters, Dude destroys Computer

[youtubevid id=”dGBOGamm1x4″]

Read the rest of this entry »


Gender issues in video games

I read Katharine Fletcher’s piece “Confessions of a Call of Duty girl: Women in Games today” with my usual omg-article-about-girl-gaming zeal. Fletcher’s piece was interesting for a couple of reasons:

First,  Fletcher admits that she probably got her job because she was female, and that is perfectly acceptable, and understandable in the gaming industry. If you have been reading my blog, you should all know that women gamers make up about 40% of the gaming population (includes casual gamers), yet we are severely under represented, and if we are represented, it is in an overtly sexual way.  Case in point, Fletcher mentions Alex Sim- Wise, the NSFW model and game columnist. While I am not saying she should not take her clothes off to make more money off horny virgin males, it doesn’t really help us gamer ladies be taken seriously.  And, her nakedness, while strictly meant for the males, is potentially a big turn off for women who might be interested in gaming. That’s just my “feminist” two- cents popping out to say hello…. and this video below, narrated by a male, says everything I could possibly say on the subject.

[youtubevid id=”R8ZVZRsy8N8″]

Second, when talking about the cancellation of Women In Games, Fletcher wonders why the conference couldn’t sell enough tickets. I never even heard about the Women In Games conference until news broke that it was canceled this year. Ouch. Well, gaming media is male dominated, and I don’t see much effort being put by the gaming media to reach out to women, so the fact that I never heard about the conference isn’t a surprise.

Could it be that, as with third-wave feminism, the embracing of diversity of viewpoints and lack of a single unified cause is harder to promote?

via Confessions of a Call of Duty girl: Women in Games today

Third,  I wonder if the apathetic attitudes and the mis-notion of feminism as being about women over men and not about equals is a British issue, because the ladies over here in America just want some R-E-S-P-E-C-T. I don’t think the goal of gender blindness is reasonable, because let’s face, we’re all animals at heart, all motivated by sex.  Mutual respect should be our the top priority, but we’re a long way from that….

When it comes to women in the gaming industry, sexually charged conversation is the dominate voice. When male gamers ask to see your boobs, or why you don’t have a sexy picture of yourself as your avatar, they do it because they don’t respect you as a person, and view you as a sexual piece of meat, even if they won’t consciously admit this. But hey, those males don’t know any better, because there aren’t other opinions or behaviors in that subculture, right? Have they been conditioned to behave this way?

I agree with Fletcher wholeheartedly, the more voices in gaming, about gaming, the better. I would think the notion of “many voices”  would be easier to promote….